Virtual Springburn ProjectThis is a featured page

This is a very early version of the virtual Springburn model, and I'm
hoping to build up the collection as time goes on.

It's modelled using the Lite-C A7 enviroment modelling system, and this
will allow us to add people, cars buses etc over time. It will only run on
PCs, not Macs.

Version 2.0 - Springburn Halls

If you want to download it to give it a try on your own machine, the file is
springburn.exe (2.9Mb)

Instructions:

1. Right click springburn.exe link and select SAVE TARGET AS
2. Save the file on your desktop, or somewhere handy
3. When it's done. double click the file
4. It'll ask you if you want to extract it in the VIRTUAL-SPRINGBURN folder
5. Click the Unzip Button
6. When it's done, exit the unzip app
7. open the VIRTUAL-SPRINGBURN folder
8. open the folder inside called springburn.cd
9. run springburn.exe by double clicking on it

When it's running:

Press Alt + enter to make the app full screen
Press the 0 key (zero key) to activate the controls
then
- You can use your mouse to look around
- You can use your Cursor keys to move around

At the moment, I haven't put any physics engine on it, which means
you can pass through walls, and fly in the air. Later I'll make it so
that it keeps you on the ground!

Enjoy, and message me if you have any questions or problems with it.

Screenshots


Virtual Springburn


Old Version Development History

Version 2.0 - Fire Station remodelled without glass windows to reduce polygon count, cemetary wall
added. Springburn Halls modelled circa 1970s, and first street layout.

Version 1.0 - Fire Station, Springburn Rd, circa 1970s.





stevedr
stevedr
Latest page update: made by stevedr , Nov 9 2008, 10:45 AM EST (about this update About This Update stevedr Moved from: Remembering Old Springburn - stevedr

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TheBigYin Virtual Springburn is go... 18 Sep 15 2008, 3:44 PM EDT by TheBigYin
Thread started: Sep 8 2008, 3:34 PM EDT  Watch
My laptop crashed a few weeks ago, so I had to throw away all the POV stuff I'd already done on the virtual model of Springburn. This made me look around for a new modelling package, and I found a fantastic modelling environment and engine which I could use to make a Virtual Springburn.

So the last few days I've been learning how to use it, and the last couploe of days I've been designing the fire station in the modelling CAD package. I'm quite pleased with it, although I think I've made the windows too big - I can fix that in the next release.

The fire station is a one-off building (as will be several notable buildings) but I'm hoping once I have a couple of tenements modelled, I can just re-use them over and over again, and quickly get some streets up and running.

Have fun, let me know if you have problems running it.
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